CppDepend Pricing

Professional Edition

Windows Linux

Build Machine Edition

Windows Linux

Volume discounts

Order more than 2 licenses and qualify for the following discounted prices.

Professional Edition
  • 3-5 Licenses: €379 - $535
  • 6-10 Licenses: €359 - $510
  • 11-20 Licenses: €339 - $482
  • 21+ Licenses: €329 - $456
  • Educational License:
    contact us
Build Machine Edition
  • 3-5 Licenses: €479 - $669
  • 6-10 Licenses: €459 - $640
  • 11-20 Licenses: €439 - $610
  • 21+ Licenses: €429 - $599
  • Educational License:
    contact us
Enterprise/Site license:
contact us

Note: The correct total amount for the number of licenses you purchase is calculated automatically on the order page.

Payment methods

Pay by Cash, Check, Paypal or Wire Transfer and in various currencies

Using the secure e-commerce resellers Plimus, we can accept MasterCard, EuroCard, VISA, Delta, JCB, Switch, Solo, Discover, American Express, Diner's Club, UK cheque, US check, PostCheque, International Money Order, Bank wire and PayPal.

Your credit card data will only be saved on the server of the payment provider of your choice, which ensures you a secure transaction.

Feature

€ 399 - US$ 556

Buy now
€ 499 - US$ 695

Buy now
Analysis of Application Projects, Code Source and Third-Party Projects
Facilities to Create and Customize CppDepend Project
Dashboard reflecting the status of the code base
Automatic Report (HTML + javascript) Production through CppDepend.Console.exe
Possible Integration into the Build Process
Warnings about the Health of the Build Process
CppDepend Interactive UI Integration in Visual Studio 2013, 2012, 2010, 2008 and 2005
Interactive UI: Dependency Graph
Interactive UI: Dependency Matrix
Interactive UI: Metrics Visualization through Treemaping
Build Comparison / Code Diff
Edition of custom CQLinq Queries and Rules
Usage of Power Tools
Running an Analysis from Power Tools
Support for Trend charts and Trend metrics
€ 399 - US$ 556

Buy now
€ 499 - US$ 695

Buy now

* Per Seat License / Per Build Server License, exclusive of VAT and handling costs.

** There are no additional or hidden costs. Updates within a version are free, as is our very fast support.

Note: Should you have any difficulties with ordering, please contact us at sales@cppdepend.com. We can always arrange for you to purchase directly from us.

When to expect your licenses


After your payment is complete, you'll receive two separate e-mails:

  1. One confirmation email from Plimus, sent a few minutes after you placed your order.
  2. One license email with your license ID and license file. The license email is sent from a few minutes to a few hours after you placed your order, the time it takes to validate the payment information.

Note: To avoid delay, please verify that the anti-spam of your email address(es) provided during the ordering process will accept our license email. The license email is sent from support@cppdepend.com with the subject CppDepend Professional License and has an xml file attached.

To use CppDepend Professional Edition:

  1. Download CppDepend pro from the Download section. You'll have to provide the license ID found in the license email.
  2. Once you've installed CppDepend pro files, copy the license file in the root folder, the one that contains the 2 executables: CppDepend.Console.exe and VisualCppDepend.exe.

Update policy


All CppDepend v3 purchases made since July 1st, 2013 qualify for a free upgrade to CppDepend v4. If you are in this situation, please contact us at sales@cppdepend.com.

Upgrading CppDepend v3 license to a CppDepend v4 license costs half the price per license of a CppDepend v3 license. If you are interested to upgrade your version please contact us at sales@cppdepend.com to give you a discount coupon.

Open Source License


Open Source licenses are available free to non-commercial open source software development projects that meet the Open Source definition, have a dedicated website, and an active community.

For more details, please see the Open Source project license terms.

EULA


Read the End User License Agreement.